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Virtual World News
The Tools We Can't Live Without: A B2P Business Forum PDF Print E-mail
News - Virtual World News

Designers, retailers, artists, performers, businesspeople...all these and more are operating in Second Life.

As in their non-virtual lives, these very different groups rely on software to do their daily business. Residents from across the Second Life spectrum met at Beta Business Park Auditorium recently to discuss the tools they just can't live without.

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Second Life Weekly Reader for January 29, 2010 PDF Print E-mail
News - Virtual World News
  • Inc. Magazine asks business owners: "Should You Stake Your Claim In a Virtual World?" The author says that, while virtual worlds like Second Life have lost some ground to social networking sites like Twitter and Facebook, they can definitely be worth the small business oweners' while.
  • Linden Lab's Working Inword blog provides three case studies detailing how real world businesses are using Second Life for training. The post profiles nTeams, Human Mosaic Systems and Virtual Training Partners.
  • Linden Lab has acquired the social networking site Avatars United, and plans to use it to enhance the Second Life community experience.
  • The new season of Metanomics has begun. Their first interview of season went to Frontline correspondent Douglas Rushkoff, whose episode "Digital Nation," airs on PBS on February 2nd. If you missed the broadcast, you can read the transcript at the Metanomics site.
  • Venture Beat blog reports that the U.S. virtual goods market will grow to $1.6 billion in 2010. Second Life will see the majority of that business.
For updates on all the Second Life and virtual world news, follow @B2PBetaTech on Twitter, or join our Facebook page.
 
Location, Location, Location: Choosing A Business Space In SL PDF Print E-mail
News - Virtual World News

Location, location, location.

Tsagelocationhis mantra for business success doesn't just apply to the "real" world. Choosing your virtual retail or office site within Second Life is a crucial part of establishing your business or brand inworld. 

How to select just the right site was the subject of a recent forum at the Beta Business Park. The discussion, led by B2P General Manager Gayle Cabaret, touched on many of the practical and technical issues involved in virtual real estate shopping. About a dozen new and established residents were on hand to share their experiences.


Sage Pexie
, owner of Sage Fashions, has a large main store and several satellites.  "I chose my main [store] by price and prims and made sure it was surrounded by other businesses," she says, "my satellites strictly by traffic."

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Digital Ghost Town Or Wide Open World? PDF Print E-mail
News - Virtual World News

Three years ago, PCPro.co.uk's Barry Collins spent a week in the hot new world of Second Life, "a truly massive, utterly surreal and dangerously compelling online world that's attracting thousands of new residents every day."

He rented an apartment, did a little bump-and-grind in a club, visited the blackjack tables, joined a sex party, perused a library, (briefly) considered hiring a surrogate mother to carry his virtual child, and literally ran into the arms of Jesus in a beautifully-rendered church. The full experience in about twenty inworld hours.

Last month, he returned and his observations, in an lengthy piece titled "Whatever Happened To Second Life?" have residents scratching their heads.

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Reports of Second Life's Demise Greatly Exaggerated PDF Print E-mail
News - Virtual World News
Once upon a time, there was a virtual world, and in 2007 it became a media phenom. Retail stores and businesses and even embassies jumped on board. Reuters embedded a virtual reporter. Second Life was earth-shattering, paradigm-shifting, revolutionary.

And today? Cue the crickets.

This is the tale reporter Lauren Hansen weaves in the BBC News Magazine this weekend in her feature "What Happened to Second Life?" In her narrative, it is the story of a overhyped, clunky, unfocused technology that is, by the by, totally uncool.

Nothing Hansen says is factually incorrect. She even does the bare minimum to appear objective by interviewing Linden Lab's Mark Kingdon. But her facts are so heavily slanted towards her bias, her focus is so narrow, that she has robbed her readers of the information they need to make their own conclusions about Second Life.
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